import os import json from dotenv import load_dotenv # Load environment variables from .env file load_dotenv() # LLM Agent Configuration DEEPSEEK_API_KEY = os.getenv("DEEPSEEK_API_KEY") if not DEEPSEEK_API_KEY: raise ValueError("DEEPSEEK_API_KEY environment variable not set in .env file") def load_spoof_config(): """Load spoof data from JSON config file. Falls back to defaults if missing.""" config_path = os.path.join(os.path.dirname(__file__), "spoof_config.json") if os.path.exists(config_path): with open(config_path, "r", encoding="utf-8") as f: return json.load(f) else: # Generate default config file on first run default_config = { "renderers": { "windows": [ "ANGLE (Intel, Intel(R) UHD Graphics 630 (0x00003E9B) Direct3D11 vs_5_0 ps_5_0, D3D11)", "ANGLE (Intel, Intel(R) UHD Graphics (0x00009A49) Direct3D11 vs_5_0 ps_5_0, D3D11)", "ANGLE (Intel(R) Iris(TM) Graphics 540 Direct3D11 vs_5_0 ps_5_0)", "ANGLE (Intel, Intel(R) UHD Graphics 620 (0x00005916) Direct3D11 vs_5_0 ps_5_0, D3D11)", "ANGLE (Intel, Intel(R) HD Graphics 530 (0x0000191B) Direct3D11 vs_5_0 ps_5_0, D3D11)", "ANGLE (Intel, Intel(R) UHD Graphics 600 (0x00003180) Direct3D11 vs_5_0 ps_5_0, D3D11)", "ANGLE (Intel, Intel(R) Iris(R) Xe Graphics (0x00009A49) Direct3D11 vs_5_0 ps_5_0, D3D11)", ], "macos": [ "Intel HD Graphics 530 OpenGL Engine", "Intel Iris Graphics 6100 OpenGL Engine", "Intel UHD Graphics 630 OpenGL Engine", "Intel HD Graphics 4000 OpenGL Engine", "Intel Iris Pro OpenGL Engine", "Intel UHD Graphics 617 OpenGL Engine", ] }, "vendors": ["Intel Inc.", "Intel", "Intel Corporation"] } with open(config_path, "w", encoding="utf-8") as f: json.dump(default_config, f, indent=2) return default_config